Sunday 28 October 2012

Cubey character

For this project I had to animate a Cubey character jumping from one point to another and then reacting to something off screen.
The whole point of this project is to understand about how animation uses anticipation in order to give a believable movement. Over the week I've been watching numerous Looney Tunes cartoons in order to try to understand the way Warner Bros uses anticipation to build up speed before the character takes off.
Below are examples of anticipation. I selected running but a character can be building up anticipation for anything, getting ready to chop a tree down, even preparing to walk or jump.

 
Below is my cubey character.
 

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